
Dandara Trials of Fear Edition 12+
A Metroidvania Adventure Hunt
Raw Fury
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- £3.99
Screenshots
Description
The world of Salt hangs on the brink of collapse. The citizens, once free spirits, now stand oppressed and isolated. But not all is lost, for out of this aether of fear arises a heroine, a ray of hope. Her name is Dandara.
Welcome to a unique 2D metroidvania platformer full of mystical creatures and boundless exploration. Defy gravity as you jump across floors, walls, and ceilings alike. Discover the mysteries and secrets hidden throughout the world of Salt and its diverse array of characters. Empower Dandara for combat and survival against enemies bent on oppression.
Awaken, Dandara, to bring freedom and balance to this directionless world.
ENTER THE HIDDEN REALMS - The Trials of Fear Edition* adds 3 new areas to explore, a new big boss, new powers and mechanics, new music tracks, a new secret ending, as well as many quality of life updates and more!
UNCOVER THE SALT - The Trials of Fear Edition adds a whole new focus on story, fleshing out the lore of the Salt and its inhabitants. Find new descriptions, dialogues and cutscenes for existing characters and environments!
INNOVATIVE CONTROLS - Built natively for both touchscreen and gamepad input, movement and combat interact smoothly and seamlessly.
BOUNDLESS EXPLORATION - Traverse across the esoteric world of Salt through fast and fluid jumps off any surface, unhindered by gravity, in lovingly crafted environments.
CHALLENGING PROGRESSION - Use a combination of speed & skill, wits & reflexes, to solve puzzles, earn power-ups, and access areas previously unreachable.
BEAUTIFUL AND IMMERSIVE WORLD - A visual and auditory wonderland comes to life through gorgeous handcrafted pixel art and original soundtrack compositions.
* Dandara: Trials of Fear Edition content is free to download to all existing owners of Dandara.
What’s New
Version 1.2.0
•General minor bug fixes.
•Overall fixes to stability.
•Several typos fixed.
Ratings and Reviews
This game doesn't deserve such a low rating.
This game is by far one of the two best mobile games I have ever played, along with MO: Astray. It has smooth as butter controls, genius fast travel and an immensely various flavour of enemies. The bosses as well are incredibly well done, with clever designs and each one is truly unique. Every area feels fresh and presents a new challenge, and never gets repetitive. Unbelievably, this game even makes a "Dark Souls like" currency and death system actually NOT cause me to quit playing. I enjoy the challenge of reclaiming my glowing corpse and obtaining that precious salt. It just adds to the fun. Honestly, this is the hardest mobile game that isn't actually unfair. You will die. A lot. But it's really, really fun.
An excellent game, worth the money!
The sprite art is excellent, the soundtrack is good; the touch controls are unique in a good, refreshing way that gives the game a fresh feeling from start to end. The backtracking is handled very well and the map is extremely useful for navigation (of a bit vague on detail). My only complaints are that 1) There are almost no invincibility frames after damage and 2) It’s a bit short (I beat it in roughly 6 hours).
Otherwise, it’s a brilliant game that deserves a purchase.
Oh, and don’t worry about the touch screen controls, they work well and I was never damaged or killed by them.
Wonderful game hindered by checkpoint system
I followed this project for a number of years on TIGSource and think it’s a really novel movement mechanic, love how the game looks and the diverse range of enemies (the squid knights are wonderfully designed).
BUT
This game is hampered by its checkpoint systems. The controls are an amazing way to explore this vast, interlinked world (and I genuinely commend you for trying something new) but they’re too clumsy for the current checkpoint system. The number of times I’ve completed a 20-30 minute section of gameplay only to have a jump snap to the wrong platform and die, losing all that progress.
I should emphasise, the jumping/shooting CAN have those little control hiccups, but only if there’s enough checkpoints to compensate. The extra three kickers of having next to zero post-hit invincibility, having a comically long refill time for health and losing all your salt on death (the body of whom to retrieve has twice been merged into walls I couldn’t reach) make this even more of a problem.
It feels like it’s trying to be like darksouls, but you just don’t have tight enough controls for it. It’d be better to have a shorter, challenging but fun game than a longer, frustrating game with endless backtracking because of occasional flaws in the controls.
Something like a smaller campfire system without a tent that serves as a checkpoint without the ability to upgrade your stuff could be a potential solution.
Thanks again for making this, hope this gives food for thought.
App Privacy
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No Details Provided
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Information
- Provider
- Raw Fury AB
- Size
- 1.1 GB
- Category
- Games
- Compatibility
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- iPhone
- Requires iOS 10.0 or later.
- iPad
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Apple TV
- Requires tvOS 10.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- 12+ Frequent/Intense Cartoon or Fantasy Violence
- Copyright
- © Copyright 2017 Raw Fury AB. All Rights Reserved.
- Price
- £3.99
Supports
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Family Sharing
Up to six family members can use this app with Family Sharing enabled.